Unity: Timeline and Cinemachine.
(Online Course)

Book Cover
Average Rating
Published
Carpenteria, CA linkedin.com, 2018.
Format
Online Course
Status

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Language
English

Notes

General Note
3/13/201812:00:00AM
Participants/Performers
Presenter: George Maestri
Description
Bring your Unity projects to life. Learn how to add motion with Cinemachine cameras and animate visualizations with the Timeline.
Description
Unity is a great tool for 3D modeling and visualization-especially for architecture. But what if you want to add animation to your renderings, without having to keyframe? Luckily, Unity has two features that allow designers to animate visualizations in just a few steps. This course shows how to use the Timeline to animate with clips and recorded animation, and set up and manipulate cameras-to add motion along paths-with Cinemachine. Instructor George Maestri also offers tips for adding effects and transitions from Post Processing Stack 2.0 to your visualizations, for extra professional results.
System Details
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.

Citations

APA Citation, 7th Edition (style guide)

Maestri, G. (2018). Unity: Timeline and Cinemachine . linkedin.com.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Maestri, George. 2018. Unity: Timeline and Cinemachine. linkedin.com.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Maestri, George. Unity: Timeline and Cinemachine linkedin.com, 2018.

MLA Citation, 9th Edition (style guide)

Maestri, George. Unity: Timeline and Cinemachine linkedin.com, 2018.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.