2D Animation: Character & Attitude Walk Cycles.
(Online Course)
Author
Contributors
Published
Carpenteria, CA linkedin.com, 2016.
Format
Online Course
Status
Description
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Language
English
Notes
General Note
4/07/201612:00:00AM
Participants/Performers
Presenter: Dermot O' Connor
Description
Learn 2D animation techniques to express personality, body type, and attitude in a walk cycle, and turn walks into full-on runs.
Description
Once you've completed a basic walk cycle, it's time to add character. Animator Dermot O' Connor shows how to take a basic walk and go beyond, building in personality, exaggeration, and attitude. Learn how to animate bipedal motion, stomps, sneaks, and goofy walks, and turn walks into full-on runs. Dermot also shows how to avoid common pitfalls such as jagged arcs. These techniques are 2D animation classics, and must-have skills for any animator, regardless of software.
System Details
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Citations
APA Citation, 7th Edition (style guide)
O' Connor, D. (2016). 2D Animation: Character & Attitude Walk Cycles . linkedin.com.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)O' Connor, Dermot. 2016. 2D Animation: Character & Attitude Walk Cycles. linkedin.com.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)O' Connor, Dermot. 2D Animation: Character & Attitude Walk Cycles linkedin.com, 2016.
MLA Citation, 9th Edition (style guide)O' Connor, Dermot. 2D Animation: Character & Attitude Walk Cycles linkedin.com, 2016.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.